| rEmotive is an ongoing experiment framed in CORE Labs hardware research line. Thought as a canvas where to show data generated in real environments, and introduced to the system by the use of a variety of sensors, this tool is designed to be applied to visual mapping and vjing.rEmotive, built with the use of PureData, serves as a parameter controller for a 3D mesh, using input variables to deform the object. The tool works with Arduino boards to connect the sensors with the computer. The code and instructions used to develop rEmotive are available at CORE Labs web. |
rEmotive是CORE硬件研究线中正在进行的项目。这个工具可以被理解为是一张展示真实环境中所产生信息的画布,通过运用各种传感器,将信息输入系统,它主要是用于视频绘图和音乐影像。
rEmotive是用PureData建立的,作为参数控制器服务于3D网络,并通过输入变量来改变物体的形态。 这一工具和Arduino板一起运作来使传感器与计算机相连。 研发rEmotive的代码和结构可以在CORE的网站上找到。 |
rEmotive es un experimento en proceso dentro de la línea de investigación de hardware de CORE Labs. Pensada como un lienzo en el que poder mostrar los datos generados en el entorno real, e introducidos en el sistema mediante sensores de diversas naturalezas, se proyecta esta herramienta aplicable al ámbito del visual mapping y el vjing.rEmotive, construida con PureData, sirve para controlar los parámetros de una malla 3D, aplicando variables externas a la deformación del objeto. La herramienta funciona con placas Arduino para conectar los sensores con el ordenador. Los códigos e instrucciones están disponibles en la web de CORE Labs. |
HOW IT WORKS
It works with two Arduino boards. One board communicates the sensors and knobs with the PD patch and the other one connects the Wii Nunchuck with the PD pathc via Processing.
REQUERIMENTS
DOWNLOAD: rMOTIVE
Processing Patch > Nunchuck_OSC
LIBRARIES:
EnvironmentXML http://www.haque.co.uk/environmentxml/live/library.php
toxiclibs http://toxiclibs.googlecode.com/files/toxiclibscore-0013.zip
OSCP5 http://www.sojamo.de/modules/transfer.php?t=oscP5_0.9.3
NETP5: http://www.sojamo.de/libraries/netP5/netP5.zip
/ Arduino Device 0 Patch > SimpleAnalogFirmata
/ Arduino Device 1 Patch > WiiChuck1.pde
SETUP
- Load the SimpleAnalogFirmata example on the arduino board 0
- Load the WiiChuck1.pde patch on the arduino board 1. Remember to change the port used on your Arduino IDE options. If the load fails, try to upload with the Arduino 10 version (then close the Arduino application)
- Load the Nunchuck_OSC.pde patch on the Processing IDE and run it
- Open the rMOTIVE.pd patch.
- Click on “arduino_control” abstraction and check the Arduino port used is correct.
- Click on Create and enjoy.
REFERENCES
http://todbot.com/blog/2008/02/18/wiichuck-wii-nunchuck-adapter-available/
http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl?num=1231241287
http://www.windmeadow.com/node/42
http://www.tinker.it/en/Tutorials/WiiNunchuck
http://www.sojamo.de/libraries/oscP5/
http://code.google.com/p/toxiclibs/downloads/list
http://www.haque.co.uk/environmentxml/live/library.php
http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl?num=1215475673
http://www.instructables.com/id/How_to_Control_Your_Robot_Using_a_Wii_Nunchuck_an/

